Negative result

Ideas that were tested and did not hold up.

1 entry

  1. QL-0022

    The “round timer” patch that was really editing rand() % 60

    An early Tekken 4 (PS2) cheat targeted what looked like the round timer. The code was a division by 60 whose remainder, not quotient, was kept: a random 0 to 59 frame countdown per fighter. The disassembler of the time hid the instructions that gave it away. Three other early patches were wrong too. None of them ever ran, for an unrelated reason.

    Finding RE.1 Refuted
    Rev. A

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